Spraying images in CorelDraw vs. Photo-PAINT
This is a powerful feature in both CorelDraw and Photo-PAINT.
When it comes to having the sprayed images follow a path, they work quite differently. If rotation relative to a path is important to you, CorelDraw is the faster way.
In Photo-PAINT, it's possible to call up cells based on "direction". The Mad Scientist in me has painstakingly created Spraylists for Photo-PAINT to force it to work. The pain was in making a macro to help simplify the process. There needs to be 359 cells to represent each degree of rotation. It's possible to skip a degree or 2, and you'll end up with less cells. But you'll also lose these angles.
In the chain example below, the Photo-PAINT example was based on only 2 cells.
The technical overhead for sprayed images in Photo-PAINT is less, since they are combined with the object/layer as they are sprayed. In CorelDRAW, each image is separate. However, you can modify the Curve in CorelDRAW and the items will update. You can see there are advantages to each method.
When it comes to having the sprayed images follow a path, they work quite differently. If rotation relative to a path is important to you, CorelDraw is the faster way.
In Photo-PAINT, it's possible to call up cells based on "direction". The Mad Scientist in me has painstakingly created Spraylists for Photo-PAINT to force it to work. The pain was in making a macro to help simplify the process. There needs to be 359 cells to represent each degree of rotation. It's possible to skip a degree or 2, and you'll end up with less cells. But you'll also lose these angles.
In the chain example below, the Photo-PAINT example was based on only 2 cells.
The technical overhead for sprayed images in Photo-PAINT is less, since they are combined with the object/layer as they are sprayed. In CorelDRAW, each image is separate. However, you can modify the Curve in CorelDRAW and the items will update. You can see there are advantages to each method.


